Looks like MOH supports VRSS for RTX card users. Really wish Nvidia would've enabled VRSS for a lot more games by now as things look next level with it enabled on games
How To Use NVIDIA VRSS On RTX Cards For Some Sharper VR Games
How to enable RTX VRSS (essentially dynamic Fixed Foveated Rendering) in games not whitelisted by Nvidia : r/ValveIndex
Nvidia VRSS How to use it CORRECTLY! - YouTube
How To Use NVIDIA VRSS On RTX Cards For Some Sharper VR Games
Variable Rate Supersampling (VRSS) Delivers Better IQ for VR Gamers
NVIDIA VRSS 2: Dynamic Foveated Rendering, No Assembly Required | NVIDIA Technical Blog
Comment activer NVIDIA VRSS sur les cartes RTX pour la réalité virtuelle
How To Use NVIDIA VRSS On RTX Cards For Some Sharper VR Games
NVIDIA announces VRSS tech for VR Game Ready Drivers at CES 2020 | Shacknews
NVIDIA Adds VRSS Support to Five More Games Including 'Walking Dead: Saints & Sinners'
NVIDIA VRSS, a Zero-Effort Way to Improve Your VR Image Quality | NVIDIA Technical Blog
SplitScream on Twitter: "@DyLhun VRChat requested to remove VRSS before and made a post saying stop using it https://t.co/BSM7fx19Yb" / Twitter